|Plugin Home Page||https://dev.bukkit.org/projects/worldedit|
|Plugin Source Code||https://github.com/EngineHub/worldedit/|
|UniversalCraft Production Use||All Paper Servers (version 7.2.10+1742f98, installed 29 Mar 2022)|
|UniversalCraft Test Use||All Paper Servers (version 7.2.10+1742f98, installed 29 Mar 2022)|
This plugin is installed on all UniversalCraft servers.
Copies the selected region relative to how you are facing it.
Expand the selected area vertically from bedrock to sky.
Set the block you are looking at as pos 1.
Cancels the current selection. //sel achieves the same thing.
Set the block you are looking at as pos 2.
Limit the maximum number of blocks that can be updated via a WorldEdit command.
Pastes a previously copied region relative to where you are standing.
Sets the first corner of a region to the block that the player’s legs are currently inside.
Sets the second corner of a region to the block that the player’s legs are currently inside.
//replace <OldBlock> <NewBlock>
Replaces all instances of <OldBlock> in the selected region with <NewBlock> e.g. //replace air portal
//schem load mcedit <FileName>
Load the WorldEdit clipboard with the contents of a schematic file.
/schem save <FileName>
Save the contents of the WorldEdit clipboard as the specified file in the plugins/WorldEdit/schematics directory.
The default selection mode of WorldEdit.
Select irregular polygon shapes with multiple pos2 points.
Display the area and dimensions of the currently selected region.
Display the area and dimensions of the contents of the clipboard.
//stack <Amount> <Direction>
Duplicates the selected blocks. <Amount> is the number of times to repeat the selected blocks, and <Direction> is L/R/F/B/U/D (left, right, forward, back, up, down) relative to the direction the player is currently facing.
e.g. //stack 20 r
Create a glass block beneath the player.
Add a WorldEdit wand to your inventory.