|Plugin Home Page||https://www.spigotmc.org/resources/plotsquared-v5.77506/|
|Plugin Source Code||https://github.com/IntellectualSites/PlotSquared/|
|UniversalCraft Production Use||Plots (version 6.6.2-SNAPSHOT, installed 12 Mar 2022)|
|UniversalCraft Test Use||Plots (version 6.6.2-SNAPSHOT, installed 12 Mar 2022)|
This plugin is installed on the UniversalCraft Plots Server.
/plot add <PlayerName>
Allow the specified player to build/break blocks in your plot while you are are also online in the UniversalCraft Plots Server.
/plot alias remove
Removes the name of the plot.
/plot alias set <Name>
Sets the name of the plot you are currently standing in.
Claims the nearest unclaimed plot for your exclusive use.
Lists all possible biomes for a plot.
/plot biome <BiomeName>
Set the biome for the current plot.
This command is normally used to purchase the unclaimed plot you are currently standing in. However, plots in UniversalCraft are free to purchase so the /plot claim command should be used instead.
Toggle plot chatting on or off.
Claim the plot you are currently standing in if you are the owner of that plot.
Clears the plot you are currently standing in.
/plot comment <owner|public|report> <comment>
Leave a comment regarding the current plot you are standing in, either as a comment to the owner of the plot, a public review of the plot, or as a report to staff for further investigation.
Continue working on a plot that was previously marked as completed.
/plot copy <x;z>
Copies the plot you are currently standing in to the specified location.
Sets the current road schematic to the roads around the plot you are currently standing in.
/plot debugroadregen plot
Regenerate all roads based on the road schematic.
Give up ownership and abandon the plot you are currently standing in.
/plot deny <PlayerName>
Prevent the specified player from entering your plot.
/plot desc <Description>
Sets the description of the current plot.
Mark a plot as completed.
/plot flag add <FlagName> <Values>
Add flag values to the current plot.
/plot flag info <FlagName>
Show current flag values for the current plot.
/plot flag remove <FlagName> <Values>
Remove the specified flag values from the current plot.
/plot flag set <FlagName> <Value>
Set a flag value.
/plot grant add [PlayerName]
Add the specified player to the grant list of a plot.
/plot grant check
Verify the grants of a plot.
Teleport directly to your own plot.
List the comments for the current plot.
Display information about the current plot you are standing in.
/plot kick <PlayerName>
Removes a player from your plot.
List all the currently owned plots.
Restore your plot to the point at which it was last saved.
Move you to the middle of a plot.
/plot merge <n|e|s|w>
Merge the plot you are currently standing in with the plot to the north/east/south/west if you also own that plot.
/plot move <x;y>
Moves the current plot you and standing in to the specified location.
Sets the background music for the current plot.
Remove all plots from the world.
/plot rate <Rating>
Rate the current plot you are standing in.
Recreate all roads based upon the contents of the road schematic. This command can only be run from the console.
Reload plot world settings.
/plot remove <PlayerName>
Removes a player from your plot.
Save your plot.
/plot set home
Sets the home location within your plot.
Runs the plot world creation wizard which involves answering a number of questions regarding the structure and layout of the world to be created. Answers should be entered in the format /plot setup <answer> for each question in turn. For example, the first prompt is for the world generation method and the response should be entered as: /plot setup PlotSquared
The second prompt is for the type of plots world to be created so choose the required world type by entering /plot setup <WorldType> where <WorldType> is one “normal”, “augmented” or “partial”:
- normal – Standard plot generation
- augmented – Plot generation with terrain. Sub-types are:
- none – No terrain at all
- ore – Just some ore veins and trees
- road – Terrain separated by roads
- all – Entirely vanilla generation
- partial – Vanilla with clusters of plots.
The rest of the plot world creation wizard prompts for the type of blocks to be used and the size of the plots/roads etc. See the UniversalCraft Plots Server page for details of the values we used.
/plot setowner <PlayerName>
Sets the owner of a plot to the specified player.
/plot swap <x;y>
Swaps the contents of the plot you are currently standing in with the specified plot.
/plot trust <PlayerName>
Allow another player to build in your plot, even when you as the plot owner, are offline.
Unlink the plot you are currently standing in if that plot has previously been merged with another plot. The public road between the plots will then be restored.
/plot visit <PlayerName>
Visit the plot belonging to the specified player.
Bypass WorldEdit restrictions allowing administrators to build on roads.
Disable forced teleport on plot claim:
teleport: on-claim: false
Enable MySQL storage:
Appropriate connection credentials have been specified.